
Bobby Wilson
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Posted - 2003.09.02 05:33:00 -
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Edited by: Bobby Wilson on 02/09/2003 05:54:27 Edited by: Bobby Wilson on 02/09/2003 05:45:03 To my mind here the ROAD to the Iteron V is the main problem. I've got a designated indy account (Gallente) and she wuz at Indy 3 starting INdy 4 when I did the math. The main problem to my mind is that the Iteron IV is an inferior vessel. So in fact I would be using my III for the whatever 24-27 days it would take to train up to Indy 5 and get the It V.
So having spent a VERY short period of time training Amarr frig 3 and indy , I now have a Bestower with Amarr indy 2. With basic expanders (forgot comparing loot stuff, Basic we all know even if we don't use them) the Bestower has 6733.67 cargo. With basic expanders the Iteron III has 4942.84. This is because: 1. Best has better base Cargo, 2. Bestower gets 5% bonues to base capacity per indy level, even at indy 1. 3. Bestowers have 4 low slots.
The above numbera are only Amarr indy 2 ppl. Tomorrow I'll have 3 and an even bigger hold. Remember too that increases to Bestower cargo are based on skills and have no velocity disadvange, unlike most expanders. So you could have a hold larger than an unmodded Iteron III while having excellent overdrives or good loot nanofibres in your low slots significantly increasing speed ( Bestower has a better base speed than the It III, IV or V)
Plus, I get those 3 weeks or so of Bestower use(again instead of being stuck with an It III while training) with access to the Betower's 4 mids slots, so I can travel the world with a conglomoration of EW gear, ABs and whatever else.
Granted, the Iteron V is a better ship than the bestower IF you are willing to train indy skill to 5 and if you're prepared to use a III for weeks. But why would you want to? An indy driver has many skills that are more useful trained to 5, I would especially recommend Engineering 5, AB 5, Accel Control 5 (this is profound on every level, especially if like the Bestower or Badger II or eventually Iteron V your indy can mount 4 afterburners) and Fuel Conservation 5 too if you really have training time to spare.
Alternately, if yer a combat hauler or work on mining ops in <0.5 space, you can be an asset to your crew by taking some of that training time you seem to have too much of, and put it into EW skills and the skills for a 3rd indy, a Badger II. You could become the EW officer in your corp ops as well as the hauler. Bringing a BB out on a mining/rat hunting/light security op is a waste of a person, whereas the Badger II can act as an indy or a ultra-light EW cruiser at will.
I'm going to have the Badger II and Bestower, each with their own tasks, with less time and money than it would have taken to get Iteron IV. I'm going to keep the Mk IIIs around for sentimenttal reasons, but otherwise naught. Maybe if CCP never introduces another usefull skill, I'll get to the point where the 20 some-odd days from Gall indy 3 to 5 is worth the skill training time, but that time isn't now.
BW
BTW, the simple solution to the upgrade path is to give the Iteron IV some lovin', so Gallente feel like they're getting something from their training between indy 3 and indy 5. At the very least Iteron IV should have the same powercore, base speed, slots (2 high, 4 med, 4 low) of the Bestower. It should prolly also have a little more cargo bay than the current Mk IV config and maybe somewhere around Iteron 4 start having the iteron manoever less like a slow steam train and more like a spaceship. Yet another thing that blew me out of the water about the Bestower, it actually handles decent and turns in less than an hour.
bW
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
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